Now we have power. this will
open the gate and you need it for the light and power for the part of your journey.
To move around opcentre 29, you
still have to be weary of the power charge. this is not helped by the fact that certain little critters are draining this
very power that you need.
You need to rid of the mimics
that are draining your power and keep it at least 80% charged.
treasure to be found here are
onion arrows, pheonix downs,
38 gill, and map.
eventually you will find yourself
in the Great eastern passage. Still getting lost and not able to find your way? the map you need
is at a turnoff junction, where you need to go south till you get to the 2nd passageway. map should be there.
further south is more of your
usual fare of treasure.
remedy:
hidden in alcove
once you picked up the remedy
continue south to get to a gate out of here.
uh-oh, yeah we know, the gate
is locked. The switch is in op centre 37.
you need to fight your way through
flans and more mimics
items dropped by monsters aroun
here:
Bat fangs - from stealers
topkapi hat - ???
the switch is to the left part
of the passage.
Now onto the north shouth junction.
we have a scene where basch finally equips himself from the gear a dead soldier left behind on his person.
we also discuss basch's betrayal
to his kinsmen, but he reveals to us that there is a ...dudududah ....a twin brother? this twin brother paraded as basch
to fool the dying youung warrior. they needed someone like reks as a witness to the 'betrayal' and of the king's death. reks
was left mortally wounded, but alive enough to retell what he had witnessed.
thus the news of the traitor
basch.
now onto the blue save crystal,
and by now we would've acquired a few LP (licencse points).
Back <<<<
>>>>>>Forward
to great central passage
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