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Final Fantasy XII Rabanastra The Beginning
Final Fantasy XII Nalbina Dungeons
Final Fantasy XII The Journey to Archadia
Final Fantasy XII Must Have Items
Final Fantasy XII Magiks
Final Fantasy XII Sidequests
FF XII Revenant Wings
FF A2: Grimoire of the Rift *New Images

Walkthrough Items/and Returning Back
this page still in construction. i  will mark new walkthroughs with a star or the date it was posted.
 
walkthroughs for rabanastra:                                                                                                        
                               
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great central passage
  

I wont be wasting time going through the basic and first leg of the game as it becomes self explanatory and there aren't many places to go and explore as usual in a final fantasy game. you follow the first playable character as he battles through a hoard of the enemie swordsmen, following basch.
 
Then you witness a disturbing event which causes a riptide across the region
 
The next part we are vaan, a small town thief who has aspirations. following basic errands, you soon find yourself roaming around the sewers, retrieving something from the palace and then having to retreat when the palace soon becomes underseige. you have to escape with two other thieves caught up in the fracas and head back into the sewers.
 
after a while you find another stray, one of the rebels who had lost her fellow rebels.
 
anyway, after meeting 'amelia', this is when it gets interesting and you can end up missing good items if you are not willing to go out of your way hunting down these much sought after loot.
 
 
garamsythe waterway - southern sluiceway
 
after meeting amalia, you head west to the southern sluiceway and come across four flans. this is a boss fight worth stealing from, well at least one anyway. i managed to steal some caramel. last time i played this part i panicked and didnt have chance to steal, and never gained anything valuable from this fight. this time i did manage to steal the caramel and this helps when it comes to gaining half decent or rare items when you sell it as loot.
 

other items from the normal monsters that is available to steal or are dropped and the value they were sold as loot when i sold them to burrogh at the lightworks/nalbina's fortress:

  • caramel                                          276   flan
  • Horn                                                  120
  • Glass jewel                                  115   ghost (west sluice control)
  • demon eyeball                             123 garchimacera
  • fish scales                                     151

With these items, new bazaar goods were available: 'eye drop set' (3 for 2 offer)

boss fight: flans in garasmythe waterway/sourthern sluiceway

run down of this fight in brief terms:

  • easy
  • four in total
  • to make it easy, have vaan or another higher level magic user use fire
  • i didnt have much healing to do
  • stole caramel and some potions were dropped
  • status attacks: flans will blind you

TIP:   sometimes during a boss fight, have the lead character's gambit off so you can run and hide in a corner somewhere to heal yourself and the team when you find yourself surrounded. its hard to pull yourself away when your character is targeting the enemy.

after the boss fight, continue west then North through the maze of passageways.

note: some areas are unaccessible till later. to get to these parts require you to fulfil certain hunts and gain key items. don' t worry about those areas yet, and you can find out later in my hunts section, (not yet finished)

carry on your merry way till you get to the central waterway control and find yourself a save crystal.

boss fight

easy, not much to say about this. once defeated it goes off in a sulk

we find ourselves arrested, leaving some very miffed bounty hunters.

 

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more walkthroughs:   

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